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This system raised opportunities as well, and many developers fundamentally changed the way they thought about publishing. Writers of software documentation did not simply move from being writers of traditional bound books to writers of electronic publishing , but rather they became authors of central documents which could be reused multiple times across multiple formats. The first single-source publishing project was started in by Cornelia Hofmann at Schneider Electric in Seligenstadt , using software based on Interleaf to automatically create paper documentation in multiple languages based on a single original source file.

XML , developed during the mid- to lates, was also significant to the development of single-source publishing as a method. XML, a markup language, allows developers to separate their documentation into two layers: a shell-like layer based on presentation and a core-like layer based on the actual written content.

This method allows developers to write the content only one time while switching it in and out of multiple different formats and delivery methods. The concept behind this usage was that complex, hierarchical content that did not lend itself to discrete componentization could be used across a variety of requirements by tagging the differences within a single document using the capabilities built into SGML and XML. Ford, for example, was able to tag its single owner's manual files so that 12 model years could be generated via a resolution script running on the single completed file.

World Book Encyclopedia also used the concept to tag its articles for American and British versions of English. Starting from the early s, single-source publishing was used with an increasing frequency in the field of technical translation.

It is still regarded as the most efficient method of publishing the same material in different languages. Although single-source publishing is now decades old, its importance has increased urgently as of the s. As consumption of information products rises and the number of target audiences expands, so does the work of developers and content creators.

Within the industry of software and its documentation, there is a perception that the choice is to embrace single-source publishing or render one's operations obsolete. Editors using single-source publishing have been criticized for below-standard work quality, leading some critics to describe single-source publishing as the "conveyor belt assembly" of content creation. While heavily used in technical translation, there are risks of error in regard to indexing. While two words might be synonyms in English, they may not be synonyms in another language.

This provided the earliest pathways to single-source publishing. The development of XML, with its ability to separate content and present information in layers, enabled publishers to easily customize content for various formats and audiences. Multiple presentation layers could be created without altering the content layer. The developing technology of word processing software has taken single sourcing beyond altering file formats and distinguishing between blocks of text to actually tailoring content to specific audiences.

Uses of Single Sourcing Publishers continue to develop uses for single sourcing. The following list includes some of the benefits of single-source publishing: Creating file formats for both print and online content One of the most basic uses of single sourcing is to create separate file formats for different uses for part or all of the text.

The content can be exported as HTML, PDF, and other formats at the same time, and these formats can be sent to a printer for hardcopy publishing or to a specific website for electronic publishing. Translating text more efficiently Single-source publishing results in fewer resources people, time, and money spent on translation efforts because only one single text needs to be translated.

Customizing messages for different audiences With the use of word processing software, such as Microsoft Word or Adobe FrameMaker, the author can create variables that alter specific parts of the text according to the needs of the audience. Defining perimeters of content needs Single-source publishing can be used to develop templates that help writers and subject matter experts identify and create the content to include in the text. While the focus is on the design of solutions, the book addresses the critical organizational issues to assist the larger agenda of mobilizing the organization.

This book includes information on key challenges, factors for success, characteristics of effective virtual teams, a model for success, best effective practices, and enhancing performance of lowperforming teams. And most of those who do get it lack the skills for putting it into practice.

This is your how-to guide on making learning measurement more effective, efficient, and businessaligned. Here is the latest on organizational change, evaluation, instructional design, and motivation. This handy resource describes and illustrates the concepts underlying the First Principles of Instruction and illustrates First Principles and their application in a wide variety of instructional products. The book introduces the e3 Course Critique Checklist that can be used to evaluate existing instructional product.

It also provides directions for applying this checklist and illustrates its use for a variety of different kinds of courses. The author has also developed a Pebble-in-the-Pond instructional design model with an accompanying e3 ID Checklist. This checklist enables instructional designers to design and develop instructional products that correctly implement First Principles of Instruction.

This thoroughly revised classic provides guidelines for HR and training professionals on how to quickly determine performance needs before investing precious time and resources. This book explores how to tell a story that will engage an audience and enables trainers to create instructional videos for a wide variety of uses and traditional and digital media. S PA N NAU S multimedia research, this practical guide helps trainers plan, produce, edit, and distribute compelling, professional video, using inexpensive or free consumer-grade equipment and software. This book offers a step-by-step guide for the training process and contains tips on assessing the needs of participants, keeping training learner-centered, incorporating activities into training, and closing sessions creatively.

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The guide is filled with worksheets, checklists, and assessments—reproducible on the accompanying CD-ROM—that are designed to be flexible so trainers can plan their own paths to success. A Practical Guide to Needs Assessment examines the role of needs assessment in framing people-related problems and performance improvement opportunities. The third edition of this book features the latest research findings in the field and updated information on technology-enhanced needs assessments. It addresses knowledge and skills assessment, job and task analysis, competency-based needs assessment, strategic needs assessment, and techniques for managing needs assessments.

HR professionals, practitioners, and students will find this comprehensive guide essential to increasing efficiency and enhancing decision-making about needs assessment. Building expertise is a key source of competitive advantage in the knowledge economy. Building Expertise meets this challenge by providing a guide for instructional designers, course developers, and technical communicators interested in using research-based psychological theory to build effective training materials. Rothwell, H. The fourth edition of this classic text has been completely revised and updated and is based on the instructional design competencies of the International Board of Standards of Performance and Instruction IBSTPI.

The book identifies the core competencies of instructional system design and presents them in a way that helps to develop these competencies and apply them successfully in real-world settings.

This comprehensive resource covers the full range of topics for understanding and mastering the instructional design process, including detecting and solving human performance problems; analyzing needs, learners, work settings, and work; establishing performance objectives and performance measurements; delivering the instruction effectively; and managing instructional design projects successfully. This updated new edition puts the focus on how appreciative inquiry AI really works and adds guidelines on how to apply AI in a variety of organizational situations and for a variety of initiatives such as coaching, leadership development, strategic planning, and teambuilding.

It contains tools and other resources to help with immediate use in the workplace and new and updated case studies that show how it really works. For anyone who wants to become a more persuasive and tech-savvy presenter, Master Presenter offers an accessible collection of the best tips, tactics, and hard-won lessons from top presentation skill coaches who write for PresentationXpert newsletter.

Designed to be a hands-on resource, the book includes advice drawn from real-world, timestarved businesspeople who create compelling presentations that get results. How do you ensure that the people you hire can do the job right?

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Certification planning is the answer and Performance-Based Certification is the key. D Better Teams offers a fresh approach to team building. It provides proven tools for resolving the most common challenges faced by groups, including establishing trust, gaining goal alignment, building consensus, working virtually and across boundaries, and dealing with setbacks.

The Online Workbook, designed largely for students using the original book as a textbook, includes quizzes, worksheets, and fill-in-the-blank areas that will help a student to better understand the ideas, concepts, and elements of incorporating gamification into learning. Explore the most effective ways to use the three fundamental communications of training: visuals, written text, and audio.

Gamification not only provides insights into matching the right content to the right game delivery approach, it helps learning and development professionals add game elements for improving the delivery of traditional learning offerings, provides examples of how games have improved workplace performance, and lists the types of activities and concepts that can be taught using games.

This book shows how combining instructional design thinking with game concepts can create engaged and interactive learning experiences across a variety of media, from online to face-to-face. KARL M. Learn new ways of defining job aids, gain approaches that broaden opportunities to employ them, and acquire strategies to improve their quality. The right balance of case studies, theories and practical advice for any organization pursuing the use of virtual worlds for learning.

If you are interested in virtual worlds for learning and collaboration, this book is for you. Manning, managing partner, Performance Development Group. This ideal resource describes how learning needs to be adapted to 3D environments and includes the tools learning and development professionals will need in order to advance 3D learning within their organizations. The Industrial And Organizational Psychology Collection on Wiley Custom Select is an easy-to-use website with a three-step process for creating the perfect course text or reader. This series brings you the best in research-based content, methodologies, best practices, and tools from the field of Industrial and Organizational Psychology.

Single-source publishing

Mapped to I-O Psychology curricula, you can easily customize content to fit your course needs! Start with an existing text and add to it, organize it the way you want it, combine chapters or choose individual chapters from any of the titles in our Special Collection. You decide how you want to customize your course materials to fit your syllabus exactly. This new volume in the SIOP Professional Practice Series provides evidence-based guidelines to help practitioners seeking advice, recommendations, and guidance for developing and enhancing high-performance teams.

This volume features all-star editors and contributors highlighting the evidence, the lessons learned, the principles and the findings that matter when composing and managing work teams. Next, include your personal, departmental, or institutional content or any content for which you have copyright permission. It will be integrated seamlessly into the custom textbook.

Finally, select the cover and title 3 C you want and choose either a printed or e-book format. Jackson, Deniz S.

Best of the eLearning Guild s Learning Solutions Top Articles from the Information

Ones, Stephan Dilchert. Businesses are being encouraged by governments, customers, and employees alike to adopt environmentally friendly policies and practices. This volume describes these trends and examines their implications for scholars and practitioners of human resource management. International in scope, it reflects the concerns of different regions of the world. This book outlines the key issues involved in framing, designing, and implementing inclusion initiatives for organizations and groups. It shows how to apply the practices of inclusion and provides a unified model by employing diverse voices to address a range of related topics in multiple contexts.